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Relationships and story guide character design

by Mike
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February 22, 2010
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Inside Looks

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sc_characters200

Character design can be a real challenge at times, but it’s also really exciting when you can see the personalities developing in front of you.

I find that we get our best results when the designs reference a specific story point, or a particular relationship dynamic between characters. It forces you to make the designs function in a more practical way, instead of just being pretty pictures.

We’ll try and show this character design approach at work with more detail in a future post. Out of this group, the design that does it most closely is probably the two guys at the top. I like all the other design here, but the more direct link between these characters and their story gives me the most confidence in their design.

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  • Bob Flynn
    Fun set of characters, but best of all—they're all doing something. Even if subtle, because early signs of their personalities are showing through. You are dead-on about referencing a specific story point/relationship. The images are more engaging, but the result is more practical in figuring out who your characters are.
  • Mike Rauch
    Yeah. I grew up drawing characters in my sketchbook in the stereotypical "facing-the-viewer-doing-nothing-but-smiling" way. Thinking of character design as based on relationships and story was a total revelation for me.

    Of course character and personality guides design too, but that seems inherit in the name "character design". I think you discover who characters are when you examine them within the context of a story, or in relation to other characters.
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